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GAME VIDEO/ART. A SURVEY

APRIL 4 – JULY 31, 2016
  • EXHIBITION
    • DESCRIPTION
    • INSTITUTIONS
    • CREDITS
    • LEVELS
    • INTERVIEWS
    • TIMELINE
    • CATALOGUE
    • PRESS
  • ARTISTS
  • VISIT
  • EVENTS
  • NEWS
  • VRAL
  • PATREON
  • MILAN MACHINIMA FESTIVAL
  • CONTACT

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EVENT: JORDY VEENSTRA (OCTOBER 13—26 2023, ONLINE)

October 13, 2023

REGRESSION 4

digital video 4096 x 1716 (4k Scope), color, sound (Stereo, -14LUFS; Stereo, -23LUFS), 13’ 51” (original), 2023, The Netherlands

Created by Jordy Veenstra

 

Three years have passed since the unveiling of Veenstra’s Regression 3, a machinima that explored the aerial expanses of Grand Theft Auto V’s vast territory. Today, we stand at a significant juncture as Regression 4 further solidifies the significance of the series. This installment takes audiences on a highly experimental cinematic journey, focusing on the underwater realms of Los Santos and Blaine County and some of the many secrets found within.

Jordy Veenstra is a video editor, experimental filmmaker, machinima artist, and front end developer based in Amsterdam, the Netherlands. In his practice, Veenstra connects videogames, experimental narratives and technology through the medium of machinima and his “practice of distortion” framework, consisting of rules and values that revolve around the “distortion” of otherwise clear video-game generated images and audio, with the intent of moving away from perceiving the film as a “product from a videogame” and more as a “product of cinema” by using various values found in traditional cinema such as cinematic resolutions and aspect ratios, 24 frames per second, color grading, motion blur and grain. Veenstra’s work has been exhibited internationally, including at the 2020 and 2022 editions of the Milan Machinima Festival, while Regression Trilogy has been featured on VRAL in 2020.

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Tags Jordy Veenstra, VRAL, Season Four, Grand Theft Auto V, documentary

EVENT: MERLIN DUTERTRE (AUGUST 25—SEPTEMBER 7 2023, ONLINE)

August 24, 2023

Lullaby

digital video,  color, sound (1920 x 1080), color, sound, 11’ 51”, 2019, France

Created by Merlin Dutertre

Developed with(in) Zoo Tycoon 2, Lullaby is set into a magic forest where people are mysteriously transformed into animals. The metamorphosis proves to be therapeutic as the former human animals are finally at peace.

With cinematic flair, Merlin Dutertre’s oeuvre weaves ethereal narratives and unique visuals, often unfolding within immersive video game worlds. At Paris 8 University, he honed an acute comprehension of the interplay between art and technology, which he channels into crafting transcendent experiences that break norms and blend genres. By seamlessly fusing found footage with virtual domains, Dutertre’s films redefine visual storytelling, harnessing his passion for the digital medium. Marked by an atmosphere of serenity and surrealism, his meticulously framed works invoke tranquility and contemplation. Lullaby and Saule Pleureur exemplify his creative acumen, guiding audiences through territories where the extraordinary and ordinary intertwine, where real and virtual dimensions harmonize. Based in Paris, Dutertre continues molding innovative and evocative films that reveal a distinct artistic vision.

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Tags Merlin Dutertre, machinima, VRAL, Season Four, Zoo Tycoon 2, non-human animals

EVENT: MIKHAIL MAKSIMOV (JULY 28—AUGUST 10 2023, ONLINE)

July 28, 2023

The New Game Is Over

video walkthrough (1920 x 1080), color, sound, 10’ 15”, Russia

Created by Mikhail Maksimov

VRAL is delighted to present an artist walkthrough based on Mikhail Maksimov’s latest project, The New Game Is Over, an interactive experience which revolves around a remarkable machine that generates emotions and desires, allowing players to take on the role of a demiurge. In this position of power, players can develop, preserve or even destroy self-sustainable systems. The New Game Is Over is a commentary on the intricate interplay between creation and destruction, growth and decay.

Mikhail Maksimov is a Moscow-based artist and filmmaker whose multimedia practice bridges architecture, technology, and moving image. After receiving degrees in Architecture and Photography, Maksimov began exhibiting experimental films and installations that investigate game aesthetics, 3D graphics, algorithms, and neural networks. His works have been featured internationally at Manifesta 10 (2014), Locarno Film Festival (2018), Hamburg KurzFilmFestival (2019), Riga Biennial (2020), Venice Architecture Biennale (2021), Art for the Future Biennale (2022), and DA Z festival in Zurich (2022), among others. Blurring the real and virtual, Maksimov’s practice contemplates emerging technologies and their role in shaping our social environments and collective imagination.

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Tags Mikhail Maksimov, walkthrough, art game, Russia, VRAL, Season Four

EVENT: JUAN OBANDO (JUNE 30 - JULY 13 2023, ONLINE)

June 29, 2023

Pro Revolution Soccer

Custom PC, modified game, two controllers, two custom-made gaming seats, sound system, projector, and vinyl screen structure, 2019 hereby presented as a gameplay video (1920 x 1080), color, sound, 21’ 23”, Colombia, 2019

Created by Juan Obando

Pro Revolution Soccer is an interactive installation that deftly reimagines the popular football simulation Pro Evolution Soccer (PES). Drawing inspiration from the profound bond between the Zapatista Army of National Liberation (EZLN) and the Italian soccer club Inter Milan, this artwork ingeniously introduces the EZLN as an enthralling new feature within the simulation. Evoking the enigmatic essence of a mythical football match, the work unfurls an intriguing narrative where EZLN daringly challenges the Italian team, forever suspended in the realm of imagination. Originally presented as an interactive installation based on a modified version of Konami’s soccer simulation, the artwork is presented on VRAL as a one channel gameplay video.

Juan Obando is an artist from Bogotá, Colombia, specializing in interventions within social systems. Through video performances, post-digital objects, and screen-based installations, Obando explores the collision of ideology and aesthetics, sparking the emergence of speculative new worlds. Obando’s work has garnered international recognition, with exhibitions held in Mexico, France, Colombia, Germany, and the United States. Notable solo shows include “Fake New” at General Expenses (Mexico City, México), “Summer Sets” in Faneuil Hall (Boston, MA, 2022),  “DEMO” at Museo Espacio (Aguascalientes, MX, 2022), and  “La Bodeguita de La Concordia” at Galería Santa Fé for the Luis Caballero National Art Prize (Bogotá, Colombia, 2021). Selected group exhibitions include First Place In The Table? (Trafo, Szczecin, Poland, 2022), Game Changers (MAAM, Boston, 2020), Video Sur (Palais de Tokyo, France, 2018), La Vuelta (Rencontres de la Photographie,  Arles, France, 2017), and MDE15 (Medellín, Colombia, 2015). Obando was also awarded a Rhizome commission from The New Museum in 2012, a MassArt Foundation grant in 2017, and an Art Matters fellowship in 2019.

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Tags Juan Obando, machinima, pro evolution soccer, VRAL, Season Four, resistance, subversion, modding, soccer, simulation

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