• DESCRIPTION
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    • INTERVIEWS
    • TIMELINE
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GAME VIDEO/ART. A SURVEY

APRIL 4 – JULY 31, 2016
  • EXHIBITION
    • DESCRIPTION
    • INSTITUTIONS
    • CREDITS
    • LEVELS
    • INTERVIEWS
    • TIMELINE
    • CATALOGUE
    • PRESS
  • ARTISTS
  • VISIT
  • EVENTS
  • NEWS
  • VRAL
  • PATREON
  • MILAN MACHINIMA FESTIVAL
  • CONTACT

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EVENT: JAKE COURI (FEBRUARY 10 - 23 2023, ONLINE)

February 9, 2023

A PRECARIOUS NIGHT AT PLUMB POINT

Digital video (2160 × 3840), sound, color, 24’ 04”, 2023, United States

Created by Jake Couri

Sound Design: Kris Force

Environment Artist: Francou Bosch 

Voice Artist: Matthew Curtis

A Precarious Night at Plumb Point finds our lead character positioned at sea, guided by the innate voyeurism hard coded into the world of gaming. Possessed by an internal dialogue, the viewer is presented with an assemblage-like simulation indicative of first-person exploration games, survival adventures, and cinematic trailers. Structurally based on the tragic fate of the first cruise ship intended for pleasure voyages, the SS Prinzessin Victoria Luise reached its unexpected demise the night of December 16th, 1906, after crash landing at Plumb Point Lighthouse. We follow our lead character aboard a modern-day cruise ship as he traverses through a series of environments led by the result of his perceived reality.

Jake Couri’s practice leverages digital space, employing computer-generated characters, environments, and conditions for the viewer to navigate. The artist examines the relationship between digital and physical reality, leaning on the possibility of making sense of the human condition through CGI avatars, cinematic effects, and theatrical sound composition. After completing a BFA in Fine Arts from Syracuse University, Jake Couri moved to San Francisco, where he received his MFA in Fine Arts with honors at California College of the Arts. His work has been shown at Superposition Gallery in Los Angeles, California (2019), Public Records in Brooklyn, New York (2020), and 4Culture in Seattle, Washington State (2021). He completed an artist residency at Anderson Ranch in Snowmass Village, Colorado (2019). He currently lives and works in New York City.

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Tags Jake Couri, Unreal Engine, CGI, avatar, uncanny, VRAL, machinima

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