• DESCRIPTION
    • INSTITUTIONS
    • CREDITS
    • LEVELS
    • INTERVIEWS
    • TIMELINE
    • CATALOGUE
    • PRESS
  • ARTISTS
  • VISIT
  • EVENTS
  • NEWS
  • VRAL
  • PATREON
  • MILAN MACHINIMA FESTIVAL
  • CONTACT
Menu

GAME VIDEO/ART. A SURVEY

APRIL 4 – JULY 31, 2016
  • EXHIBITION
    • DESCRIPTION
    • INSTITUTIONS
    • CREDITS
    • LEVELS
    • INTERVIEWS
    • TIMELINE
    • CATALOGUE
    • PRESS
  • ARTISTS
  • VISIT
  • EVENTS
  • NEWS
  • VRAL
  • PATREON
  • MILAN MACHINIMA FESTIVAL
  • CONTACT

BLOG

EVENT: OLEKSANDR HOISAN (MAY 23—JUNE 5 2025)

May 23, 2025

The Analogy of Space

digital video, color, sound, 12’, 2022, Ukraine

created by Oleksandr Hoisan

The Analogy of Space (2022) is a 12-minute machinima made with/in Grand Theft Auto: San Andreas (Rockstar Games, 2004), utilizing the CamHunt plugin to enable articulate, fluid cinematography more reminiscent of steadicam or dolly work than in-game animations. Originating as a student project at the Kyiv National University of Culture and Arts, in Ukraine, this  work marks Oleksandr Hoisan’s inaugural foray into machinima, positioning itself at the intersection of procedural aesthetics and ethnographic drift. Composed as a non-linear sequence of ambient vignettes, the film methodically tracks the repetitive, robotic behaviors of NPCs across the algorithmically generated topographies of San Fierro, Los Santos, Las Venturas, and the interstitial rural zones of San Andreas. It forgoes voiceover, soundtrack, or narrative causality, instead operating within the sonic ecology of the gameworld itself, a compositional strategy that reframes the sandbox environment as a site of ambient documentary practice. The outcome can be described as ambient phenomenology: a durational encounter with systemic inertia, where violence, routine, and glitch are not dramatic events but structural conditions. Through protracted tracking shots and continual camera motion – an approach the filmmaker calls in-game space animadoc  –The Analogy of Space accentuates the uncanny banality of simulated life, which unfolds not through intention, but through looped code and ambient indifference. The machinima resists closure; its motion is not teleological but contingent, offering temporary kinesthetic relief from street-level opacity. In Hoisan’s hands, the camera becomes both observer and drifter, traversing a dynamic world that resists intelligibility. 

Oleksandr Hoisan is a Ukrainian filmmaker and visual artist whose work engages with digital environments, contemporary cinema, and machinima. He holds both a bachelor’s (2022) and master’s degree (2024) in film and television directing from the Kyiv National University of Culture and Arts. His early student films have been selected for over 100 national and international film festivals, including Oberhausen, FIDMarseille, Sarajevo Film Festival, BRNO16, and Molodist, earning multiple awards. A member of Contemporary Ukrainian Cinema, the Ukrainian Guild of Directors, and the National Filmmakers Association of Ukraine, Hoisan is also the founder and program director of the Ivano-Frankivsk International Short Film Festival 4:3. His recent work explores non-narrative forms, virtual cities, and the documentary potential of video games.

Tags Oleksandr Hoisan, Ukraine, The Analogy of Space, in-game space animadoc, NPC

EVENT: JASON ROUSE (JUNE 10 - JUNE 23 2022, ONLINE)

June 23, 2022

KOSSOFF FLEES UKRAINE

digital video/machinima (2160 x 1440), color, sound, 31’ 12”, 2022, Northern Ireland

Created by Jason Rouse

Machinima, landscape painting, first-person shooters, walking simulators, and photogrammetry. Jason Rouse’s new artwork is a triumph of remediation as it incorporates, repurposes, and transforms a variety of media, genres, and aesthetics. It is simultaneously an art history lesson and a meditation on current events delivered via Unity 3D. As the title suggests, this work is about Leon Kossoff, one of the most influential British painters of the XIX century, who was also the son of two Ukrainian refugees fleeing persecution during the 1903-1906 pogrom. Kossof Flees Ukraine reconstructs that miraculous escape through the forests and mountains of Europe, while updating the narrative to another tragedy, the ongoing invasion of Ukraine by Russia. The outcome is a document about the past that speaks about the contingent moment.

Jason Rouse (b. 1985) is an Irish artist living and working in Cardiff, Wales. In Rouse’s work, digital and traditional arts converge, creating unexpected results. Rouse has painted game landscapes, developed interactive games, and experimented with generative spaces. Rouse has been a finalist with Lumen Prize for Digital Art, exhibited at the inaugural Westmorland Landscape Prize and selected for the 2020 BEEP Painting Prize. He has received a Wales Art International grant for SWITCHed, an exchange program between Arcade Cardiff and Galerie RDV, Nantes. His album of solo Irish traditional music on Uilleann Pipes has won critical acclaim from both press and peers.

WATCH NOW

Tags Jason Rouse, machinima, Leon Kossof, painting, first person shooter, walking simulator, photogrammetry, remediation, Ukraine

Latest POSTS

Featured
Jun 6, 2025
EVENT: POYUAN JUAN (JUNE 6—19 2025)
Jun 6, 2025
Jun 6, 2025
May 23, 2025
EVENT: OLEKSANDR HOISAN (MAY 23—JUNE 5 2025)
May 23, 2025
May 23, 2025
May 9, 2025
EVENT: FIRAS SHEHADEH (MAY 9—22 2025, ONLINE)
May 9, 2025
May 9, 2025
Apr 25, 2025
EVENT: DOUGLAS DIXON-BARKER (APRIL 25—MAY 8 2025, ONLINE)
Apr 25, 2025
Apr 25, 2025
Feb 20, 2025
EVENT: HOU LAM TSUI (FEBRUARY 14—27 2025)
Feb 20, 2025
Feb 20, 2025
Jan 31, 2025
EVENT: NATALIE MAXIMOVA (JANUARY 31—FEBRUARY 13 2025)
Jan 31, 2025
Jan 31, 2025
Jan 17, 2025
EVENT: HARRISON WADE REISHMAN (JANUARY 17—30 2025, ONLINE)
Jan 17, 2025
Jan 17, 2025
Jan 3, 2025
EVENT: ANDY HUGHES (JANUARY 3—16 2025, ONLINE)
Jan 3, 2025
Jan 3, 2025
Dec 20, 2024
EVENT: GLORIA LÓPEZ CLERIES AND SIVE HAMILTON HELLE (DECEMBER 20 2024—JANUARY 2 2025)
Dec 20, 2024
Dec 20, 2024
Dec 6, 2024
EVENT: EDWIN LO (DECEMBER 6—19 2024, ONLINE)
Dec 6, 2024
Dec 6, 2024