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GAME VIDEO/ART. A SURVEY

APRIL 4 – JULY 31, 2016
  • EXHIBITION
    • DESCRIPTION
    • INSTITUTIONS
    • CREDITS
    • LEVELS
    • INTERVIEWS
    • TIMELINE
    • CATALOGUE
    • PRESS
  • ARTISTS
  • VISIT
  • EVENTS
  • NEWS
  • VRAL
  • PATREON
  • MILAN MACHINIMA FESTIVAL
  • CONTACT

BLOG

EVENT: HARRISON WADE REISHMAN (JANUARY 17—30 2025, ONLINE)

January 17, 2025

Ida B. Wells: A Red Record

digital video (1920 x 1080), color, sound, 39’ 34”, 2020, United States of America

created by Harrison Wade Reishman

Ida B. Wells: A Red Record is a biographical machinima that examines the life and contributions of Ida B. Wells, a trailblazing African American journalist and activist. Conceived during the Covid-19 lockdown through the innovative use of the Red Dead Redemption 2 game engine, the film transforms Wells’ seminal investigative journalism into a sophisticated cinematic narrative. By leveraging the intricate virtual environments of the game and employing a nuanced narration, the film reconstructs Wells’ relentless documentation of lynching atrocities in the American South during the 1890s, drawing extensively from her landmark publication, The Red Record. The production combines historical accuracy with the creative latitude afforded by video game aesthetics, deploying almost thirty characters to re-enact pivotal moments of Wells’ life. 

Hailing from Hurricane, West Virginia, Harrison Wade Reishman is an accomplished filmmaker and innovator in machinima whose work explores the confluence of traditional cinema and game-driven narratives. A graduate of the University of Virginia with dual degrees in Psychology and Marketing, Reishman combines narrative sophistication with technical expertise in his visual storytelling. His career trajectory includes roles as a UTA agent trainee and a television development executive at Entertainment One, where he contributed to acclaimed productions such as Hung (HBO) and Hell on Wheels (AMC). Transitioning to independent filmmaking, he received a Taliesin Nexus grant in 2018 to direct Crosswinds, and has since directed and produced a series of critically recognized short films. Currently based in Los Angeles, Reishman continues to push the boundaries of machinima as a transformative medium for storytelling.

WATCH NOW
Tags Harrison Wade Reishman, Red Dead Redemption, machinima, Far West, Lynching, representation, Ida B. Wells, VRAL, exhibition

EVENT: ANDY HUGHES (JANUARY 3—16 2025, ONLINE)

January 3, 2025

Shimmer

digital video, color, sound, 11’, 2024, United Kingdom

created by Andy Hughes

Shimmer creatively combines photographic assemblage, archival footage, and video game imagery, to interrogate the vitality and agency of materials, positioning pollution and climate change as pivotal concerns while destabilizing the dichotomy between animate and ostensibly inert matter such as “plastics”.

Andy Hughes is a British artist whose practice centers on the littoral zone and the politics of plastic waste, with a significant focus on machinima as a medium to explore the ecological and philosophical implications of pollution, materiality, and human-environment relationships. Hughes studied fine art at Cardiff University and received a scholarship to study photography at the Royal College of Art, London. He was the first artist in residence at Tate Gallery St. Ives. For more than thirty years, he has collaborated with scientists, curators, publishers, NGOs, academics, other artists, and many communities sympathetic to those aiming to examine and consider our relationships with plastic and pollution-related matters. Recent work aims to transcend the conventional trope of “raising awareness” about plastic pollution, instead utilizing machinima as a tool to explore the intersections of weirdness, magic, and Timothy Morton’s philosophical concepts. Through this medium, Hughes reconfigures ecological narratives, positioning them within a broader ontological and speculative framework.

WATCH NOW
Tags Andy Hughes, ecology, plastics, Cyberpunk 2077, No Man's Sky, Red Dead Redemption, video, VRAL, Season Five

EVENT: ELISA SANCHEZ (MAY 27 - MAY 9 2022, ONLINE)

May 27, 2022

AU-DELÀ DU DÉSERT FLOU, PLUS AUCUNE SAUVEGARDE N’EST POSSIBLE

Digital video/machinima (1920 x 1080), color, sound 43’, 2021, France

Created by Elisa Sanchez

“I’m tired of playing cowboy” says Elisa Sanchez, referring to her experience with Red Dead Redemption 2. To spice up things, she uses cheat modes and modifies the original game. Such intervention allows her to discover weird architectures, bizarre landscapes, and bottomless rivers, among other things. So she begins a metaphysical journey into the Wilder West to escape her concrete “house arrests” due to the Pandemic lockdown. The result is a slow, contemplative, meditative machinima situated at the intersection of video art, video essay, and video diary. A warning: if you cross the blurred desert, you won’t be able to save your progress.

Born in Toulouse, France in 1997, Elisa Sanchez is likely France’s most well known artiste-astronaute and a recent graduate of the Haute école des arts du Rhin Mulhouse, Strasbourg. In 2021, she completed her thesis project, Le Cowboy et Le Astronaut under the supervision of Anne Foret. Her first machinima, Au-delà du désert flou, plus aucune sauvegarde n’est possible, was screened at the international film festival Cinéma du Réel in March 2022.

WATCH NOW

Tags Elisa Sanchez, Red Dead Redemption, glitch, VRAL, machinima, exhibition, slow machinima

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