• DESCRIPTION
    • INSTITUTIONS
    • CREDITS
    • LEVELS
    • INTERVIEWS
    • TIMELINE
    • CATALOGUE
    • PRESS
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GAME VIDEO/ART. A SURVEY

APRIL 4 – JULY 31, 2016
  • EXHIBITION
    • DESCRIPTION
    • INSTITUTIONS
    • CREDITS
    • LEVELS
    • INTERVIEWS
    • TIMELINE
    • CATALOGUE
    • PRESS
  • ARTISTS
  • VISIT
  • EVENTS
  • NEWS
  • VRAL
  • PATREON
  • MILAN MACHINIMA FESTIVAL
  • CONTACT

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NEWS: VRAL IS NOW ON PATREON

May 13, 2022

VRAL is now available on Patreon!

We are using Patreon to build a community for all appreciators of machinima and game videos situated at the intersection of video art, experimental cinema, contemporary art, and avant-garde gaming: we believe that Jack Conte's platform is ideally suited for bringing together people sharing the same passions and interests.

Our primary goal is to produce a deeper, broader understanding of machinima as an artform and through Patreon we will make VRAL more sustainable in the long term, provide a compensation to all artists involved while maintaining full creative and curatorial independence from external sources, such as institutions and/or sponsors.

Although our monthly program comprising two VRAL exhibitions accompanied by an-depth interview will remain freely accessible on vral.org, we will significantly expand our critical and curatorial efforts by introducing exclusive, platform-specific content, such as articles, essays, video essays, interviews, and a variety of perks, including discounts for books and special events, such as the Milan Machinima Festival. There are three subscription options corresponding to different tiers (official, all-access, VIP) priced at 3, 6 and 9 euro per month respectively. The content will be English-only.

Introduced in April 2020 amidst a global pandemic, VRAL is a uniquely curated game video experience, offering screenings of machinima selected on their cultural relevance, artistic achievement, and innovative style. Often presented only in the context of new media art festivals, film retrospectives, and exhibitions, these works best represent the variety, ingenuity, and creativity of game-based video practices. An online space that provides access to a range of diverse voices supplementing/expanding the Milan Machinima Festival, VRAL celebrates a new generation of digital filmmakers and artists.

So far, we curated two seasons comprising 43 exhibitions overall. In 2021, we published a book collecting all the interviews and in the 2022 we released the second volume in the series.

Become a VRAL supporter today
Tags Patreon, VRAL, exhibition, machinima

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