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GAME VIDEO/ART. A SURVEY

APRIL 4 – JULY 31, 2016
  • EXHIBITION
    • DESCRIPTION
    • INSTITUTIONS
    • CREDITS
    • LEVELS
    • INTERVIEWS
    • TIMELINE
    • CATALOGUE
    • PRESS
  • ARTISTS
  • VISIT
  • EVENTS
  • NEWS
  • VRAL
  • PATREON
  • MILAN MACHINIMA FESTIVAL
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EVENT: ALIX DESAUBLIAUX (OCTOBER 28 - NOVEMBER 10 2022, ONLINE)

October 28, 2022

L’AUTRE MONSTRE (THE OTHER MONSTER)

digital video/machinima (1920 x 1080), color, sound, 48’ 26”, 2021, France (in French with English subtitles)

Created by Alix Desaubliaux

October 28 - November 10 2022

vral.org

 

L’Autre Monster (The Other Monster) is an experimental film created with/in Monster Hunter World (Capcom, 2018). A contemplative immersion in a fantasy universe, this machinima examines the affective nature of playing. The artist appropriated a popular Japanese RPG and hunting game to explore ecological issues related to the ongoing capitalist exploitation of nature, which are intimately linked to the affective positions of the players. This singular relationship is punctuated by questions about the ontology of the creatures that inhabit the world, their language and communication style, and the system of representation that informs their appearance and behavior. Part documentary, part visual poem, and part conceptual walk-through, The Other Monster was produced using in-game assets, environments, and 3D images generated by an application. From the Anjanath to the Deviljho and the Pukei-Pukei, from the director’s point of view to the players’ experiences with Serid and Unbot, accompanied by their palicos, the monster becomes a metaphor for Otherness: a tool to question one’s relationship to the Other and to the world as a whole.

French artist Alix Desaubliaux and has been an active member of the Vivarium workshop since January 2021. In addition to her artistic practice, she explores performative and experimental formats via online encounters with the collective 3G, featuring Annie Abrahams, Pascale Barret, and Alice Lenay. She is also involved with the research group WMAN, comprising six artists and curators working with video games. Desaubliaux teaches in several art schools including ENSAD Nancy, ESACM Clermont-Ferrand, ENSBA Lyon, ESAM Caen, ESBAN Nîmes, where she organizes workshops, interventions, conferences, and seminars. Her work has been presented in several exhibitions, events, and festivals including Jeune Création Fair in 2015 at the Thaddaeus Ropac gallery; Digital Arts Biennial at the Cité Internationale des Arts, Domaine Pommery; Ars Electronica Festival in Linz, Austria; Mécènes du Sud Montpellier-Sète and Glassbox, among others. Desaubliaux lives and works in Rennes

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Tags Alix Desaubliaux, VRAL, machinima, exhibition, Monster Hunter World, video essay, Game video essay, ecology
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