Rhythm Zero Los Santos
digital video (1920 x 1080), color, sound, 112’ , 2019, Germany
created by Jonas Blume
What happens when an artist surrenders all agency in a game space designed for violence? In Rhythm Zero Los Santos (2019), Jonas Blume stages a durational performance inside Grand Theft Auto Online, transforming the volatile, multiplayer landscape of San Andreas into a theatre of procedural harm. The work draws on Marina Abramović’s Rhythm 0 (1974), in which the artist remained passive as gallery visitors were invited to use seventy-two objects on her body, including a loaded gun. It also echoes Yoko Ono’s Cut Piece (1964), where vulnerability was staged through stillness and surrender. In both cases, the artist ceded control to the audience. In Blume’s version, bodily vulnerability is displaced onto a digital avatar, and the ethical stakes shift accordingly: the spectators are anonymous, the weapons are virtual, but the aggression remains disturbingly real. Across 112 uninterrupted minutes, Blume’s avatar — nearly nude, tattooed, inert — stands passively in various locales of Los Santos. Other players, unaware they are participants in an artwork, encounter him and react. Some attack, some posture, some ignore.
Jonas Blume is a multimedia artist working across video, sculpture, and immersive installation. His work interrogates how digital systems shape identity, agency, and perception. He holds a BFA from Pratt Institute and an MA in Visual and Media Anthropology from Freie Universität Berlin. His work has been exhibited internationally at institutions including the Centre Pompidou, Museum für Gestaltung, and NRW-Forum. He currently lives and works between Berlin and Marseille.